New "Turn Manager" in Active Mode


Hello, Pilots

Beta has an extremely experimental new feature in active mode: the turn manager.
Expand the right panel to track turns and actions, track combat, and spend repairs during a rest. It automates most of the accounting work related to action economy, movement and boosting, stabilizing, bracing, overcharging, shut down/boot up, and burn management.

It won't do anything to prevent cheating, doesn't take Talents, (most) systems, and Frame traits into account yet, and doesn't (yet) prompt you to roll on Structure/Stress tables. There's also, undoubtedly, stuff that I've missed. Keep that in mind if you're trying it out in a game.

I'd really appreciate any and all feedback on this -- please contact me (@beeftime) on the LANCER discord. 

Files

COMP/CON v1 macOS (VERY OLD, USE WEB IF POSSIBLE) 97 MB
Version 1.4.3b Jul 05, 2019
COMP/CON v1 Linux (VERY OLD, USE WEB IF POSSIBLE) 119 MB
Version 1.4.3b Jul 05, 2019
Win Executable (Deprecated) 205 MB
Version 1.4.3b Jul 05, 2019

Get COMP/CON

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